App Monetization Platform with Rewards

Easily Add Rewards
to Your App and
Grow Revenue

Integrate in-app missions, offerwalls, and point redemption with a single SDK, and grow user acquisition, revenue, and retention at the same time. Zero upfront cost, and launch in as little as one week.

Video ad IPM1.8xApps with rewards vs. apps without
Source: Unity Ads
Offerwall list screen
Mission list screen
1.8x

Video ad IPM
With rewards vs. without

1 week

Zero upfront cost
From first call to launch

4 platforms

SDK support
Unity, iOS, Android, Flutter

10x

Monthly revenue of “Shukka Buta”
Before vs. after adoption

USER ACQUISITION

Just adding rewards makes
video ads 1.8x more efficient.

Comparing IPM (installs per 1,000 ad impressions), apps with a rewards feature perform about 1.8x better than apps without one. “Play and earn points” becomes a selling point for your ads.

Same ad budgetAbout 1.8x more installs

1M impressions: 3,910 → 6,910 installs

Same number of installsAbout 40% less ad spend

Only about 57% of the impressions are needed

In “Shukka Buta”9.5x more installs

Video ads promoting rewards: 6,110 → 58,123 (Jun → Aug 2025)

*Estimates based on averages provided by Unity Ads. Actual results vary by creative, bidding, and genre.

MARKET

The rewards market is still growing

Japan’s points service market is expected to reach ¥3.3 trillion by FY2028, driven by the spread of cashless payments and how easy it is to earn points on a smartphone.

Japan points service market size (¥100 million)
26,5692023
27,8312024
est.
29,2212025
fcst.
30,3772026
fcst.
31,6852027
fcst.
32,8382028
fcst.

Source: Yano Research Institute, “Japan Points Service Market Forecast”

ISSUES

Building it yourself means four hurdles

Rewards improve monetization, retention, and user acquisition at once. But building them in-house is heavier than you might expect.

01

Development cost

Offerwall integration, gift redemption, point management, and an admin console all have to be built from scratch.

02

Legal review

There are many legal issues to sort out, which adds work before release.

03

Patents

PoiLink holds a patent on systems that combine games, missions, and point redemption.

04

Security

Gift redemption effectively means handling money. Protection against double redemption and fraudulent point earning is essential.

With PoiLink, you start on a system that already handles all of this.

HOW IT WORKS

How PoiLink works

Create a place in your app where users earn points, and turn their activity into revenue and engagement for you.

In-app

Missions & offerwalls

Missions based on in-app actions and offerwalls from Adjoe and Zucks are shown together in a single portal screen.

Mission screenOfferwall screen
Users

Earn & redeem points

Users exchange their points for “Eraberu Pay” (えらべるPay), then choose from options such as PayPay points and Amazon gift cards.

Screen for exchanging points to Eraberu Pay
Operators

Revenue & engagement

One feature, three benefits.

  • MonetizationOfferwall conversions become a new revenue stream alongside ads and in-app purchases.
  • RetentionDaily and weekly missions give users a reason to come back on their own.
  • AcquisitionRewards become a selling point for your ads.
PoiLink handlesRewards screens, point management, offerwall integration, gift issuance, fraud prevention, and revenue reporting and payouts
You handleSDK integration, issuing user tokens on your server, and sending mission progress
WHY POILINK

Why PoiLink

⏱Zero upfront cost, live in 1 week

No upfront fees. SDKs for Unity, iOS, Android, and Flutter are ready, and missions and screens are set up in the admin console.

▦All-in-one admin console

Configure missions, tabs, rewards, and screen design in the admin console. Review drafts and publish in one go, and see revenue and mission performance at a glance.

✓Missions that keep users coming back

Beginner, daily, weekly, monthly, and challenge tabs, plus step-by-step design with prerequisite missions.

◆In-app items as rewards

Give in-app items as mission rewards, not just points.

⇄Multiple offerwalls

Show Adjoe and Zucks as tabs in a single portal, with adjustable order and names.

◐UI that fits your app

Change the point unit, coin icon, colors, button images, fonts, and even sound effects.

FEATURES

Features & screens

Run everything from the admin console

Reports on estimated revenue, DAU, and points issued and redeemed, mission claim status, per-user history and compensation, and monthly payment statements are all in one console. Filter by period, app, and offerwall, and export breakdowns as CSV.

Report Sample data
TodayYesterdayLast 7 daysLast 14 daysLast 30 daysLast 90 days
AllAdjoeZucks
Est. revenue428,600JPY
DAU12,480
Points issued3,215,400pt
Points redeemed1,862,000pt
Est. revenue trend
Est. revenueDAUPoints issuedPoints redeemed
¥0k¥10k¥20k¥30k¥40k¥50k09/1309/1509/1709/1909/2109/2309/25
Breakdown by app↓ CSV
AppOSEst. revenueDAUEngagement rateARPDAUPoints issued
Sample App AiOS¥251,3007,12046.2%¥2.521,884,000 pt
Sample App BAndroid¥177,3005,36041.8%¥2.361,331,400 pt
Total¥428,60012,48044.3%¥2.453,215,400 pt

Design missions in the admin console

Receive in-app actions and determine whether missions have been completed. Rewards can be points or in-app items.

  • Beginner, daily, weekly, monthly, and challenge tabs
  • Step-by-step design with prerequisite missions
  • Bulk create and update via CSV
  • Draft → review changes → publish all
Mission screen

Offerwalls as tabs

Adjoe and Zucks offerwalls sit in the same portal as your missions, as tabs. Apply from the admin console and publish after review and connection.

  • Set tab visibility, order, and names
  • Points granted instantly on conversion
  • Track revenue in reports
Offerwall screen

PayPay points, Amazon gift cards, and more

Users exchange their points for “Eraberu Pay,” then choose from options such as PayPay points and Amazon gift cards. Redemptions are processed safely with protection against double redemption.

  • Multiple options via Eraberu Pay
  • Users can check their redemption history
  • Redeemed points summarized in reports
E-money exchange screen

Match your app’s look and feel

Adjust the look of the rewards screens in the admin console, preview, then publish.

  • Point unit and coin icon
  • Colors, buttons, and other UI images
  • Fonts (4 types) and sound effects
  • Display pattern (modal / page)
Customized rewards screen
CASE STUDY

What happened in “Shukka Buta”

A game released in 2015 grew revenue 10x and reached the Top 10 rankings after adding rewards.

10x

Monthly revenue
Jun 2025: approx. ¥11M → Jan 2026: approx. ¥110M

1.5x

180-day LTV per user
Aug 2025 → Jan 2026

#7

Google Play top free games
Jan 2026 (#1 in Simulation, Aug 2025)

9.5x

Installs from video ads
6,110 (Jun 2025) → 58,123 (Aug 2025)
CPI ¥196.84 / ROAS (LTV) 182.33%

Total revenue (Jun 2025 – Jan 2026)
Total revenue chart
Daily installs (Jun – Aug 2025)
Daily installs chart
Google Play top free games ranking showing #7
#7 in free games

Source: GFS presentation “‘Shukka Buta,’ a 10-year-old game app, grew revenue 10x and reached the Top 10” (EAGLE Inc. × adjoe)

FLOW

How to get started

  1. Apply

    Register your company and app via the application form.

    You
  2. Offerwall & gift partner review

    First, your app is reviewed by the offerwall providers and the gift partner. After approval, we set up connections and redemption options.

    Together
  3. App registration

    PoiLink registers your app and issues the IDs for connection.

    PoiLink
  4. SDK integration

    Integrate the Unity, iOS, Android, or Flutter SDK and implement token issuance on your server.

    You
  5. Missions & UI setup

    Set up missions and screen design in the admin console.

    You
  6. Launch & operate

    Publish the portal and improve it using the reports.

    Together
As little as 1 weekTypical time from first call to launch
FAQ

FAQ

What kinds of apps can use PoiLink?
We provide SDKs for Unity, iOS, Android, and Flutter. The rewards screens are shown inside your app.
What development is needed on our side?
SDK integration, issuing user tokens on your server, and sending mission progress. Mission content and screen design are set up in the admin console.
What can points be redeemed for?
We support major e-money and point services. Points are exchanged for “Eraberu Pay,” and users can then choose from options such as PayPay points and Amazon gift cards.
Which offerwalls are supported?
Adjoe (Playtime) and Zucks. Apply from the admin console and publish after review and connection.
Can in-app items be used as mission rewards?
Yes. For each mission, you can set either points or an in-app item as the reward.
How do we handle inquiries from users?
User history in the admin console shows progress, rewards, and point history. You can also compensate or grant points and allow reissuance when a user changes devices.
NEWS

News

COMPANY

Company & CEO

Ryuma Hachisu
A great game goes unplayed if it never reaches anyone. What was missing wasn’t quality—it was a reason for users to start. I founded PoiLink to build a world where good things don’t get buried.
Ryuma Hachisu, Representative Director
Read the CEO message

Years ago, I borrowed ¥20 million to make a game called “Reclaim Akihabara” (秋葉原を奪還せよ). I was proud of it. The game was fun. But it never reached its players.

Looking back, quality wasn’t the problem. What was missing was a reason for users to start playing. Fun gives people a reason to keep playing, but not a reason to take the first step. I learned the hard way that product quality and a reason to start are two different things.

That lesson became a conviction when we added rewards to “Shukka Buta,” a game we run ourselves. Players who came for the rewards discovered how fun the game was, and they stayed. Rewards create the reason to start; fun creates the reason to stay. With that combination, a ten-year-old title grew dramatically once again.

PoiLink offers this mechanism as a feature that any app or web service can build in. We are not building a points site. We are building infrastructure that creates revenue for app operators, a reason to start for users, and results for advertisers—all at the same time.

Toward a world where good things don’t get buried. We want to turn the lessons from our own stumbles into strength for everyone who is building something good.

Ryuma Hachisu, Representative Director, PoiLink Co., Ltd.

Company NamePoiLink Co., Ltd.
FoundedMarch 1, 2026
Capital¥8,000,000
Representative DirectorRyuma Hachisu
Head of Engineering / SecuritySatoshi Ebisawa
Address11F BIG Office Plaza Ikebukuro,
2-62-8 Higashi-Ikebukuro, Toshima-ku, Tokyo, Japan
Business DescriptionProvider of “PoiLink,” a point management SaaS for rewards

Bring rewards to your app.
Start with a conversation.

Tell us about your app, and we’ll propose how to get started.

CONTACT

Contact

Send us your questions or consultation requests using the form below.

Registered companies only. Sole proprietorships and trade names are not accepted.
If you have a specific app in mind, let us know its category.
If you have a specific app in mind, let us know its name.